He removed a number of crashes if things weren't just so, added mac/linux support, and added save finder functions that allow you to run the jar from wherever, instead of having to run it from your saves folder. He's been an invaluable resource.Ĭredit to Lologarithm for patching up a lot of holes in FTL Spacedock V1.0. I'm especially indebted to Vhati who gave me permission to use the code as well as answered my questions as I worked through my first java program. Anything that reads or writes savegame data was either inspired by, copied from, or depends on FTL Editor (I removed the jar dependency by coping over huge chunks of their code). FTL Editor found here: viewtopic.php?f=7&t=10959&start=70 I've modeled much of my program after their FTL Editor, as well as copied/modified chunks of its code. I used/modified a space station schematic for use in the background of my spacedock.Ĭredit to by Vhati and ComaToes for their FTLEditor and allowing me to use their source. I've been very encouraged by their constructive criticism and really appreciate what they've done!Ĭredit to for their huge bank of Star Trek ship schematics. As I've worked on my first Java program, I have been hugely blessed by a number of people who have helped me and encouraged me by providing answers to questions I was stuck with, as well as provided me with solid resources.
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